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June 30, 2012
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Jade and Kitana (primary unmasked) by deexie Jade and Kitana (primary unmasked) by deexie
Jade and Kitana in their primary costumes, unmasked
from Mortal Kombat (2011)
Requested by :icondim1988:

XNA

Used:
:bulletblue: Kitana models,extracted by sn00p and ported by blufan (preview pose by Demon-Captured)
:bulletgreen: Jade models,extracted by sn00p and ported by crofty (preview pose by ZayrCroft)
Combined in Blender

:bulletgreen: Jade also has her minibump details added, if you want 'em on the masked model too just replace the normal map (Jade_NormHQA)

NetherRealm Studios and Warner Bros
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:iconfemelushka:
femelushka 3 days ago  Hobbyist Digital Artist
likelike
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:iconthelordkiller:
Hey hope you can help me on this. Whenever I put your Kitana model to Blender there are no colors except her hair. Looked for texture images in .obj file but couldn't find any. She looks like she got stoned. Any help?
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:icondeexie:
I think it's the alpha maps on the textures. Character_MIC and MIC2 are the textures needed, but you don't need the alpha maps in them so it can be deleted.
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:iconthelordkiller:
so which ones are the alpha maps, then? Sorry Im kinda noob at all this blender. Still tryin to get rid of this snowy effect and such things
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:icondeexie:
They're on the channels of the textures. Oh wait I'll just delete those right now and update the files so others won't have this problem too :)
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:iconthelordkiller:
Yes! Thank you.
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:iconthelordkiller:
I replaced them with the new ones but it's still the same :(  Is it because I saved the scene as .obj while it was black and white?
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:icondeexie:
Idk :confused: I'd try and replace the textures in the XNA folder of Kitana and export the scene again
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(2 Replies)
:iconogloc069:
OGLoc069 Feb 13, 2014  Student Digital Artist
Mm, how weird, my XPS can open Kitana, but can't open Jade :/
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